・Boomerを意図的にはじいて殺さずスルーは禁止 ・Ready Up Plug-in とChat Readyの両方確認でゲームスタート ・特殊感染者の沸きを海に落ちるなどしてを変えることは禁止
We will be using default 2v2 rule in Confogl 2.2.2. The strategy between the regular 4v4 rule and 2v2 rule is completely different. These are the differences between the regular 4v4 rule and the 2v2 rule: * Spitter will not spawn * Charger's HP is 400 * Tank's HP is 3375 * Boomer's scratch is 9 dmg * Hunter, Jockey and Smoker is the same * Pills are limited to 3 * Adrenalines, vomitjars, molotovs and pipeboms are limited to 2 * The spawn interval for special infected is 15 seconds * The distance points and health bonus points is half of the 4v4 rule * The number of common infected is half of the 4v4 rule
These rules will also be implemented for a good game: * You must kill the boomer which spawns. (Going forward without killing the boomer is not allowed) * The game will start when both teams are ready. Teams must show they are ready using Ready Up Plug-in and saying they are ready in chat. * Changing special infected spawns is prohibited.